Amber Choo

Product Design Prototyper — Spatial Computing,
AR/VR & Wearables Design

San Francisco Bay Area, CA linkedin.com/in/amberchoo amberchoo.com

Meta

2018–Present

Product Design Prototyper

  • Design human-interface experiences for AR/VR and display-glasses hardware, using interactive Unity prototypes as the primary design medium.
  • Shipped AI assistant features on display-glasses hardware launched publicly at Meta Connect 2026.
  • Own interaction design from ambiguous concept through product-ready direction, translating ideas into behaviors teams can see, test, and refine.
  • Create high-fidelity usability builds that resolve product questions and align design, engineering, and research around decisions.

Meta Co.

2017–2018

Senior Unity Prototyper · San Francisco Bay Area

  • Worked as a design prototyper in a 7-person design team designing an OS for an AR headset.
  • Created interactive application and operating-system prototypes for an AR headset startup later renamed Campfire (not affiliated with Facebook/Meta).
  • Worked independently and in cross-functional teams, iterating ahead of production so new interactions were validated and ready to build.

Archiact

2015–2017

Technical Artist · Vancouver, BC

  • Joined the Vancouver VR startup as a Technical Artist, building real-time Unity games and bridging visual craft with implementation.
  • Moved into the company’s spun-off Product division to develop a Unity-based architecture application.
  • Transitioned to lead the Product team, guiding the architecture app’s design and development.